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New char is new char, its not like you are making the old character again, you are making new character, there are some ways to lower the impact, by saving money or not bound items you got into legacy storage on fleet, but if you are completely new and this is your first char, I dont think its worthy it, you wont have any big important stuff at that point. If you delete them you start from scratch - by KelseyWalker1982 Yes they have a very good AoE in general, and I think one of the specs has an AoE focus (although I don't have any characters of that spec to comment further on the topic).So you would need additional people (including a tank) to run any operation. They are balanced for groups of 8 people. I don't know if you knew the terminology or not, but Operations are what raids are called in SWTOR. If you do Veteran mode Flashpoints, you should be fine with role imbalances.So if your group plays on Veteran mode, you guys should be able to manage most content (assuming mostly competent play) even if your tank ends up having issues at the start. Story (not available for all FPs)- tuned for single player, Veteran- tuned for four man groups, role independent, and Master- tune for the traditional tank/healer/2xDPS dynamic. Flashpoints have two or three difficulty levels. The primary content meant for four person groups are Flashpoints. Normal content should be overall fine if your tank is still learning the ropes.I might be off though since I am answering from memory of what I have heard from others. I want to say there is only two? One is a positioning utility and the other is your spammable area attack. Do be aware that there are some abilities on the Commando that require an Assault Cannon. I believe that your weapon's damage range only impacts abilities that do weapon damage, and well since you are healing, I don't think you'll be using many of those. I think Healer Commandos are fine using rifles.
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